- Mixed faction battlegrounds - factions in battlegrounds now may be mixed (alliance + horde); queuing and balancing rules are described below
- Loot abandon timer - system has been spread to all boxes, crates, containers, etc.; now, similarily to herbs and veins, the loot would be considered abandoned after 2 minutes from opening, and the object would be put on respawn perios
- Seal of Justice (paladin) - fixed bonus damage for melee attacks
- Seal of Righteousness (paladin) - fixed bonus damage for melee attacks
- before opening a new BG instance:
-- players are put to queue with less players, no additional balancing is performed
-- if some player leaves, no balancing would occur - this has no effect on required player count, so the outcome would be the same
- joining to running BG / starting a new BG:
-- players will be assigned to their factions with higher possible priority, but only when their team has less or equal players than the other team
-- the algorithm performs balancing only on player join; once assigned to BG team, the assignment does not change during single battle
-- player joining BG would be assigned to team with less players
-- if both teams have equal amount of players, new players would be assigned by "round robin" style (one to horde side, one to alliance side)
Players also should get reputation to their real faction, not BG team (horde player on alliance side would get horde reputation and vice versa)
This systems needs heavy testing, as it's impossible to test this in single person. There may be some bugs in queuing algorithm as well, as in every single battleground - the code may not properly consider your assignment to other team (I revised that, and modified what I saw, but I may have missed something)