1.8. - "Out of range .... or .... not ?"

Artisan
Core Developer
Posts: 1523
Joined: 03 Oct 2009, 18:56

1.8. - "Out of range .... or .... not ?"

Postby Artisan » 01 Aug 2014, 11:00

  • Fixed Retribution Aura damage.
  • Fixed Hallowed Ground talent.
  • Fixed Serpent Swiftness (Rank 2) .
  • Fixed Explosive Trap damage.
  • Some spells like PW:Barrier or Fungla growth slow, should not be reapplied, but only refreshed.
  • Cloak of Shadows should drop Censure dot also.
  • Infusion of Light should also proc from Holy shock (damage).
  • Reworked Wild mushrooms !!! (should appear as totems under player mana bar and should be immune to AoE).
  • Players AoE spells should also hit units with huge combat reach (Ragnaors,Al'Akir, .... ) -> (active only in dungeons/raids).
  • Hunters should now be able cast ranged abilities on bosses with huge combat reach (This will maybe need some tweak for various bosses, but at least at Ragnaros should be more less OK, if there will be problem with some bosses, just let me know)

Gregory
Core Developer
Posts: 4921
Joined: 20 Sep 2009, 14:51
Location: near Pilsen
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Re: 1.8. - "Out of range .... or .... not ?"

Postby Gregory » 01 Aug 2014, 21:46

AoE reach and combat reach commits reverted.


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