Postby Gregory » 18 Apr 2014, 00:42
- Redirect (rogue) won't trigger cooldown if no combo points present
- Feral druids should now properly retain DPS from weapons (removed outdated DPS drop)
- Variable Pulse Lightning Capacitor (FL trinket) - fixed proc and spell trigger (for now, it will be activated only by direct spells, after some testing, i will enable DoT proc)
- Shadow Orbs (priest) should now show glowing effect on Mind Blast spell when having 3 stacks
- Shadow Orbs (priest) - attempt to slightly affect the horrible chance generating by our PRNG
- Assist stance (pets) - pets should now properly follow their master when in this stance
- Evangelism (priest) should now show glowing effect on Archangel spell when having 5 stacks
- Magic Suppression (dk) will now work anytime (not only for the first time); also updated damage-to-RP coefficients (1 RP per 180 damage when having 3/3 talent)
- Festering Strike (dk) will now lenghten debuffs indefinitelly, as it should (removed hard cap of maximum duration)
- Frost Fever (dk) won't drop when using PvP trinket (or similar effects, also Will of the Forsaken, etc.)
- Dark Simulacrum (dk) should not proc from shapeshift spells ( Artisan )
- Exorcism (paladin) - fixed AP/SP coefficients
- Hammer of Wrath (paladin) - fixed AP/SP coefficients
- Reworked totem targetting system (shaman):
- totems will now update their targets periodically
- Searing Totem should now prefer closest target with Flame Shock or Stormstrike active