11.3. - "In Guild We Trust"

Gregory
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11.3. - "In Guild We Trust"

Postby Gregory » 12 Mar 2014, 00:25

Some minor refactorization in code has been done in order to allow next development.

At first, we fixed guild reputation drop by correct amounts. This means, when you leave your guild and join it back immediatelly, you should not lose any reputation. If you leave your guild and enter another, your reputation will drop by one rank (exalted -> revered, ..., friendly -> normal).

The second thing is correct profession and achievement points saving in order to show it in guild roster. This should now save the profession and achievement point data correctly, BUT .. in order to have those things saved and shown in future, player needs to login and be saved (no matter how).

Also some steps towards implementing "guild activity" has been made, but this system is still unfinished.

NOTE: these systems were tested only in isolated environment. It IS possible, that they will cause some problems, but I'd say it's unlikely to happen.

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