2.1.2014- "Rulling stones"

mischo5500
Core Developer
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2.1.2014- "Rulling stones"

Postby mischo5500 » 02 Jan 2014, 10:11

Flexible raid locks:
Pridane pravidla pri zmenách difficulty: (resetujú sa s resetom ID-čiek vo štvrtok)
-pri zabití bossa na HC, hráč už nemôže vstúpiť do iného HC s inou partou (do normalu sa dostane)
-pokiaľ hráč zabije bossa na HC a potom na normale, už sa nedostane do HC módu
-pokiaľ sa hráč po zabití HC bossa pokúsi prejsť do iného ID k inej parte, pustí ho to len do normalu a už nemôže vstúpiť do žiadneho HC

Pravidlá sa rátajú pre každého hráča samostatne, nie pre celé ID dokopy.
Pády súvisejúce s nahodením budú opravené v blízkej dobe, ospravedlňujem sa za ne.

Flexible raid locks:
Added rules for changing difficulty: (they are reseted on ID reset in Thursday)
-if player kills boss on HC, player can no longer enter another HC with another group (player can still enter normal)
-if player kills boss on HC and than on normal, player can no longer enter HC mode
-if player kills boss and tries to merge into another ID with another group, player can merge only into normal mode and can no longer enter HC mode

Rules counts for each player separatelly, not together for the whole ID.
Implementation crashes will be fixed in the short time, sorry for them.

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