24.12. - "Merry Progress?"

Gregory
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24.12. - "Merry Progress?"

Postby Gregory » 24 Dec 2013, 16:54

A few changes listed for public testing:
  • Wargames - complete wargame system was rewritten to provide more reliable base. Queuing system should now be also working fine.
  • Arena spectator system - also rewritten by almost 50%, this system is intended to be tested heavily, so it's possible it has some bugs. I will be monitoring that.
  • API - we also developed our custom emulator API, which provides us the ability to give you more real-time emulator info, such as uptime, player count (A/H), running battlegrounds and so.. without parsing it from database. This means we are now able to properly modify the websites to show that info. In the future we will maybe provide you some web interface which would send you that info formatted in JSON, i.e. for your guild web and so.

Gregory
Core Developer
Posts: 4921
Joined: 20 Sep 2009, 14:51
Location: near Pilsen
Contact:

Re: 24.12. - "Merry Progress?"

Postby Gregory » 24 Dec 2013, 22:43

After next compilation (approx. 10 minutes from now) and restart (not planned):

- solved a little problem when trying to join spectator mode immediatelly after previous arena (the "You are flying" notice)

Gregory
Core Developer
Posts: 4921
Joined: 20 Sep 2009, 14:51
Location: near Pilsen
Contact:

Re: 24.12. - "Merry Progress?"

Postby Gregory » 25 Dec 2013, 11:30

One more fix of that mistake somewhere else in the code - just wait till the next restart and it should be fine.


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