- Implemented RAID MARKERS !!!
http://i1.ytimg.com/vi/cmveO_DNevc/hqdefault.jpg
- Pouzivat ich moze iba raid leader danej party/raidu.
- Pri pouziti markeru rovnakej farby by mal predchadzajuci marker zmiznut.
- Su viditelne iba pre clenom danej party/raidu.
- Po zmene leadera, markery zmiznu.
- Po kicknuti/leavnuti party/raidu by sa danemu hracovi nemali uz zobrazovat.
- Naopak pri invitnuti,relognuti,portnuti alebo po priblizeni sa clena k parte/raidu by sa mali tomuto hracovi znovu zobrazit.
- Kedze mozu mat muchy tak zatial trvaju iba 5 minut ( Ak by sa vam to dajak podarilo zaspamovat alebo whatever...)
+ some spell fixes, some of them were already active few days ago, but I was lazy write them down ;)
- Rolling Thunder - charges will be generated even with triggered copies of spells from Elemental mastery.
- T12 Rogue 2P set bonus.
- T12 balance Druid 2P set bonus ( Treants ).
- Fixed procing of T12 healer priest set bonus.
- T12 Warlock 2P set bonus ( Imps ). - will be applied tomorrow.
- Added avoidance for every summoned guardian. ( Not pets yet )
- Druid's eclipse power will be reset after entering into arena.
- Glyph of Divinity.
- Lord Rhyolith - Written brand new steering mechanic and added many corrections.
Removed some nerfs which came with 4.3.4 patch. - Baleroc, the Gatekeeper - Scripted and released !
You can engage him only if you killed all four bosses before him.
Loot not yet updated ! Will be added tomorrow - I will let you know in his tactic topic.