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Mastery is a "universal" stat that depending on the player's spec provides different benefits. For now it does not suffer from diminishing returns. For Protection Paladins, Mastery provides block rating via Divine Bulwark. Currently for every point of Mastery the Paladin will receive 2.25% increased chance to block. All indications are that this is the only means for Paladins to attain block rating/percentage (with very few exceptions). Tanking gear (to date) has only had dodge/parry for secondary defensive stats. Paladins will want Mastery... lots of it. See below regarding reforging and Mastery.
Mastery is the best defensive stat for Protection Paladins for two reasons. First, up to full Combat Table Coverage (CTC) of 102.4% (sometimes referred to as “Block Cap”), Mastery provides more damage reduction per itemization point than any other stat. Second, in addition to reducing damage taken, Mastery also smoothes out the incoming damage a tank faces, making them easier for healers to heal.
For example, stacking avoidance does a good job of reducing damage, but makes the incoming damage “spikier”. Either the tank takes a full hit or it misses entirely, so their health bar either doesn’t move or it takes a big dip, making incoming dps much more volatile. In contrast, stacking Mastery makes the tank take a steady succession of much smaller hits which are easier to manage, and less likely to kill the tank outright before a healer can react.
kde se píše, pokud to dobře chápu, že by block rating měl zvyšovat i Amount of block. Ve hře se například dá najít Your block stops 1600% of incoming dmg, což taky moc nepobírám, protože mě block blockuje stále přibližně stejně a to okolo 1800-2200 dmg(Mám Něco málo přes 20 mastery a block mám cca 51%). Toto vše mě ale hodně mate, proto bych byl rád kdyby to tu někdo uvedl na pravou míru, případně řekl jak je to na offíku a tak, aby se buď zjistilo že block nefunguje správně, nebo vysvětlil o co vlastně jde :D"Mastery provides more damage reduction per itemization point than any other stat. Second, in addition to reducing damage taken, Mastery also smoothes out the incoming damage a tank faces, making them easier for healers to heal."
-has lost its damage component so it is no longer preferable as a single target pull. It now, for all intents and purposes, works the same as the Warrior's taunt. This ability can no longer miss regardless of how good/bad your hit rating is.
Hardlife wrote:Mam podozrenie na talent http://www.wowhead.com/spell=53557" onclick="window.open(this.href);return false; ze nefunguje ak su tam dva body (resp dava nizsiu manu nez na rank:1)
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