Warrior complet summary 4.3.4

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Somber
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Warrior complet summary 4.3.4

Postby Somber » 25 Feb 2013, 18:12

Wara pro vás otestoval Destin.

Warriors
  • Charge and Intercept no longer have diminishing returns on their stun effects.
  • Colossus Smash now ignores 50% of a hostile player's armor (PvP), but continues to ignore 100% of a non-player character's armor (PvE).
  • Heroic Throw is now available from trainers at level 20.
  • Heroic Leap is no longer on the global cooldown, similar to other warrior movement abilities.
  • Inner Rage is now available at level 56.
  • Intercept now has a 1.5-second stun, down from 3 seconds.
  • Pummel is now usable in all stances.
  • Rallying Cry (new ability) is available from trainers at level 83. It temporarily grants the warrior and all party or raid members within 30 yards 20% of maximum health for 10 seconds. After the effect expires, the health is lost. It has no cost, no stance requirements, and is not on the global cooldown. It has a 3-minute cooldown, but also shares a cooldown with Last Stand.
  • Shield Bash has been removed from the game.
  • Spell Reflection cooldown has been increased to 25 seconds, up from 10.
  • Whirlwind now has its cooldown reduced by 6 seconds when it deals damage to 4 or more targets. The Whirlwind effect caused by Bladestorm remains unchanged.
  • Overpower now has a 1.5-second cooldown and global cooldown (Taste for Blood's Overpower cooldown has not changed).
  • Recklessness and Deadly Calm can no longer be used at the same time. One cannot be used while the other is active, but using one does not put the other on its full cooldown.
  • Retaliation, Recklessness and Shield Wall no longer have stance requirements.
  • Charge (and related abilities) should now correctly path to a target even if the target moves during the Charge. This change should decrease the likelihood of the warrior Charging to a different location than the target.
  • Slam now uses a new character attack animation.
  • Colossus Smash now uses a new character attack animation.
  • Talent Specializations
    • Arms
      • Improved Hamstring now reduces the global cooldown on Hamstring by 0.25/0.5 seconds in addition to its current effects.
      • Juggernaut no longer adds 2 seconds to the Charge stun, but instead lowers the cooldown of Charge by 2 seconds (to 13 seconds total without the glyph).
      • Lambs to the Slaughter now causes Mortal Strike to refresh Rend in addition to its current effects.
      • Strikes of Opportunity value per point of mastery has been increased by 10%.
      • Two-Handed Weapon Specialization weapon damage increase has been lowered to 12%, down from 20%.
      • Mortal Strike now reduces the target's healing received by 25%, up from 10%.
    • Fury
      • Precision (passive) now increase auto-attack damage by 40%, in addition to the 3% hit it offers currently.
      • Unshackled Fury now only grants 2 base points of mastery, down from 8.
      • Dual Wield Specialization weapon damage increase has been lowered to 5%, down from 10%.
      • Dual Wield Specialization no longer increases Physical damage by 5%. It continues to increase off-hand attack damage by 25%.
      • Furious Attacks now reduces the target's healing received by 25%, up from 10%.
    • Protection
      • Shield Mastery no longer affects the cooldown of Spell Reflection. Instead, it now causes Shield Block to also reduce magic damage taken by 7/14/20% for 6 seconds.
      • Gag Order now applies to Pummel and Heroic Throw, giving these abilities a 100% chance to silence the target for 3 seconds. In addition, Gag Order lowers the cooldown of Heroic Throw by 30 seconds.
  • Glyphs
    • Glyph of Spell Reflection reduces the cooldown of Spell Reflection by 5 seconds, up from 1 second.
Warrior Bug Fixes
  • Glyph of Sunder Armor now states that it also affects Devastate.
  • Slam's off-hand damage component should now benefit from the damage bonus of Bloodsurge.
  • It is no longer possible in some encounters to use Charge when closer than its minimum range.

Somber
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Re: Warrior complet summary 4.3.4

Postby Somber » 25 Feb 2013, 18:12

Protection
  • Spells:
    • Concussion Blow
    • Defense Stance
    • Devastate
    • Disarm
    • Intervene
    • Last Stand
    • Parry
    • Revenge
    • Shield Block
    • Shield Wall
    • Spell Reflection
    • Stance Mastery
    • Sunder Armor
    • Taunt
    • Vigilance
  • Specializace:
    • Shield Slam
    • Sentinel
    • Vengeance
    • Mastery
  • Talenty:
    • Incite
    • Thoughness
    • Blood and Thunder
    • Shield Specialization
    • Shield Mastery Bug #4903
    • Hold the Line
    • Gag Order Bug #4904
    • Last Stand
    • Concussion Blow
    • Bastion of Defense
    • Warbringer
    • Improved Revenge
    • Devastate
    • Impending Victory
    • Thunderstruck
    • Vigilance Bug #5137
    • Heavy Repercussions
    • Safeguard
    • Sword and Board
    • Shockwave

Somber
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Re: Warrior complet summary 4.3.4

Postby Somber » 25 Feb 2013, 18:12

Fury
  • Spells:
    • Battle Shout
    • Berserker Rage
    • Berserker Stance
    • Challenging Shout
    • Cleave
    • Commanding Shout
    • Demoralizing Shout
    • Enrage Regeneration
    • Execute
    • Heroic Leap
    • Inner Rage
    • Intercept
    • Intimidating Shout
    • Pummel
    • Recklessness
    • Slam
    • Victory Rush
    • Whirlwind Bug #4906
    • Rallying Cry
  • Specializace:
    • Bloodthirst
    • Dual Wield Specialization
    • Precision
    • Mastery
  • Talenty:
    • Blood Craze
    • Battle Trance
    • Cruelty
    • Executioner
    • Booming Voice
    • Rude Interruption
    • Piercing Howl
    • Flurry
    • Death Wish
    • Enrage
    • Die by the Sword
    • Raging Blow
    • Rampage
    • Heroic Fury
    • Furious Attacks
    • Meat Cleaver
    • Intensify Rage
    • Bloodsurge
    • Skrimisher
    • Titan's Grip
    • Single-Minded Fury Bug #4909

Somber
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Re: Warrior complet summary 4.3.4

Postby Somber » 25 Feb 2013, 18:13

Arms
  • Spells:
    • Battle Stance
    • Charge
    • Colossus Smash
    • Hamstring
    • Heroic Strike
    • Heroic Throw
    • Overpower
    • Rend
    • Retaliation
    • Shattering Throw
    • Strike
    • Thunder Clap
  • Specializace:
    • Mortal Strike
    • Two-Handed Weapon Specialization
    • Anger Management
    • Mastery
  • Talenty:
    • War Academy
    • Field Dressing
    • Blitz
    • Tactical Mastery
    • Second Wind
    • Deep Wounds
    • Drums of War
    • Taste for Blood
    • Sweeping Strikes
    • Impale
    • Improved Hamstring Bug #5123
    • Improved Slam
    • Deadly Calm
    • Blood Frenzy
    • Lambs to the Slaughter Bug #5129
    • Juggernaut
    • Sudden Death
    • Wrecking Crew
    • Throwdown
    • Bladestorm

Somber
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Re: Warrior complet summary 4.3.4

Postby Somber » 25 Feb 2013, 18:13

Glyphs
  • Prime:
    • Bladestorm
    • Bloodthirst
    • Mortal Strike
    • Overpower
    • Raging Blow
    • Revenge
    • Shield Slam
    • Slam
    Major:
    • Cleaving
    • Colossus Smash
    • Death Wish
    • Heroic Throw
    • Intercept
    • Intervene
    • Long Charge
    • Piercing Howl
    • Rapid CHarge
    • Resonating Power
    • Shield Wall
    • Shockwave
    • Spell Reflection
    • Sunder Armor
    • Sweeping Strikes
    • Thunder Clap
    • Vicory Rush
    Minor:
    • Battle
    • Berserker Rage
    • Bloody Healing
    • Command
    • Demoralizing Shout
    • Enduring Victory
    • Furious Sundering
    • Intimidating Shout

Robby
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Joined: 26 Dec 2011, 22:13

Re: Warrior complet summary 4.3.4

Postby Robby » 26 Feb 2013, 13:31

Este dodam ze u chargu nefunguje
Charge (and related abilities) should now correctly path to a target even if the target moves during the Charge. This change should decrease the likelihood of the warrior Charging to a different location than the target.

Temu
Posts: 603
Joined: 22 Dec 2012, 01:07

Re: Warrior complet summary 4.3.4

Postby Temu » 27 Feb 2013, 22:25

V bladestormu jsem zpomalitelnej vice spelly/abilitami - namatkou - past u huntera, shadowflame u locka, pokud se nepletu tak totem u shamana (ale tim si nejsem jistej) (vypada to, jako by to byly vsechny spelly/ability, ktere ke svemu vycasteni nepotrebuji zadny target)

severino
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Re: Warrior complet summary 4.3.4

Postby severino » 28 Feb 2013, 05:57

zdravím neci do toho kecat ale Glyph of Colossus Smash : http://www.wowhead.com/item=63481#created-by-spell
nejde ma aplikovat Sundet Armor a neaplikuje tento glyp v podstate funguje na půl když je tam 1 stack Sundat arrmoru tak pak ho refleshuje a aplikuje 2 ,3 stack ale nenahodí nikdy ten první stack

Somber
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Re: Warrior complet summary 4.3.4

Postby Somber » 09 Mar 2013, 17:57

Aktualizováno

opraveny dr u charge a interceptu
opraven Rallying Cry
opraven Heroic Fury
částečně opraven Lambs to the Slaughter (problém pokud jsou v partě 2 a více warrů)

enes
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Re: Warrior complet summary 4.3.4

Postby enes » 03 May 2013, 15:00

ten talent improved hamstring nejako prestal fungovat


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